“ | Only in Tower Defense X. | ” | |
- Description for the trailer for Endless Mode |
Description[]
Endless Mode is the hardest gamemode out of the five modes. It has every mini-boss and boss from the previous modes(including event ones), with the addition of the Plague Guardian, Avatar, Eradicator MK IV, Eradidog, Eradicator MK I Combat, Hunter, Apex Predator, Calamity, Golden Eradicator Mark IV, Golden Eradicator Mark I Combat, and Void Apex Predator. This mode is (despite the name) NOT endless, and more waves are currently being added to it.
Despite the high difficulty and length, this comes with great victory rewards. Endless Mode grants an insane amount of power-ups past Wave 80 and guarantees a Nuclear Missile after reaching Wave 201, which is the strongest power-up in the game. Additionally, an insane amount of cash is given as a reward, as reaching Wave 201 grants at least 25000, which is the highest monetary reward the game can offer. XP rewards are also very high as well; 25125 XP. Overall, Endless Mode is arguably the best for raw grinding money or power-ups.
Strategies[]
- While it is possible to beat Wave 200 solo, it is very difficult without proper strategy and towers, so it is recommended to play with two or three players to reduce the workload if you're attempting Endless Mode for the first time or if you want to be safe about your chances to getting far.
- Generally speaking, a Quad-sized team is not superior to a trio, because of how the money bonuses work.
- If players are planning on a quad/Trio/Duo Endless, all players should be assigned different roles due to limited Tower placing.
- One player should be dedicated to Warship
- One player should be dedicated to the Earlygame and Stunning bosses with either Slammer or Golden Ranger
- One Player should be dedicated to DPS
- One player should be dedicated to using Mine Layer/Golden Mine Layer and Support
- Bear in mind all players are highly recommended to bring XWM Turret.
- If players are planning on a quad/Trio/Duo Endless, all players should be assigned different roles due to limited Tower placing.
- Below is the formation of an Solo Endless loadout.
- Generally speaking, a Quad-sized team is not superior to a trio, because of how the money bonuses work.
[1] | Slammer![]() Golden Ranger ![]() |
Either of these towers are a must have. Used for early-game and for stalling/grouping enemies for Warship and Golden Mine Layer (if you have it) to deal maximum damage, and bosses. If the player is bringing Golden Mine Layer, Golden Ranger is the better option due to it being better at grouping enemies than Slammer. |
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[2] | Warship![]() |
This tower is a must-have. It is used for early-game, for crowd control, bosses and baiting out attacks from the Eradicator Mark IV and it's Golden variant, Eradicator Mark 1 Combat and it's Golden Variant, Apex Predator and it's Void variant, and Void/Nightmare Void. |
[3] | XWM Turret![]() |
This tower is highly recommended. A reliable ![]() |
[4] | DPS Tower![]() ![]() |
Use either Golden Juggernaut or Helicopter, or use both. Only one is necessary. |
[5, 6] | Support Towers or another DPS Tower![]() |
Preferably Toxicnator/Flame Trooper/Cryo Blaster for the extra ![]() |
- Do not rely too much on Warship or Golden Juggernaut as this mode contains some of the only bosses able to directly target Warships, which obliterates them even if they are on full HP, with the latter capable of being killed easily if too close to the track by Ravages or Eradicator MK I C's Annihilation Sweep.
- XWM Turret is a reliable way of damage, whilst also having three rebuilds and ignoring bullet resistance, but cannot be buffed by EDJ or John.
- Slammer should always be used due to it having 1.5s stun time against bosses[3], making it extremely useful for stalling enemies.
- Note that bosses have complete stun immunity for 3s against the cause of the stun after being stunned.
- To elaborate, when a Slammer stuns a boss, that boss will have complete stun immunity against Slammer and cannot be Grand Slammed again for 3s. But that boss can still be stunned from another source such as Golden Ranger's grenade and Golden Mine Layer's charged mine during that 3s duration for Slammer.
- Note that bosses have complete stun immunity for 3s against the cause of the stun after being stunned.
- The Farm is very useful, due to the high number of waves equating to a large amount of money the Farm can give.
- The top path is also quite helpful as it not only gives money but increases base health, allowing you to tank enemies as a last resort if they get past your defence. This is very effective against the Multiplier X as it can easily get past your defence with its speed and HP.
- The Farm loses value later on in the game income wise, as the sheer amount of high health enemies are more than enough for your economy.
- Bottom path Grenadiers are very useful as the enemies come in hordes and/or can be very fast, which the Grenadier can counter.
- Cryo Blaster is not necessary for Endless Mode. However, below are the list of the waves you can use Cryo Blaster on if you do wish to bring it.
- Wave 134 contains a horde of heavily buffed Revived Mutated Zombies. Prepare multiple 5-2 Cryo Blasters for them.
- Wave 169 contains one singular extremely buffed Heavy Zombie+ that can be frozen using one 5-2 Cryo Blaster.
- Wave 171 contains two extremely buffed Grumbles with some Resurrected Johns that can quickly reach your base. Prepare a lot of 2-5 Cryo Blasters in wave 170 once the boss there is close to death. When all enemies are frozen, place a 5-2 Cryo Blaster for each frozen enemy and sell all the 2-5 Cryo Blasters to prepare for the next wave. The frozen enemies will remain frozen as long as there is a Cryo Blaster.
- Wave 182 contains a single extremely buffed Normal that can be frozen using one 5-2 Cryo Blaster.
- Support towers like Toxicnator, Mine Layer and Golden Mine Layer are highly recommended to bring for longer rounds due to later waves having massive hordes of high-health zombies, which can be countered with either tower mentioned.
- Cryo Blaster can also be used to stall out waves, giving Mine Layer time to build up mines if any have been used
- If you want an easier time playing Endless Mode, play it on Simple or Easy maps, as these maps will help alleviate Endless Mode's high difficulty.
- Power-ups aren't needed, but it does help out late game past wave 80, due to the high number of crowds, tanky and fast enemies that appear.
- With the right loadout and strategy, it's possible to get far into Endless without the help of Power-Ups.
- A few waves stand out in difficulty and should be considered during the late game.
- Wave 130 has two Eradicator MK IVs and an Apex Predator.
- Wave 134 has a massive Revived Mutated Zombie rush as well as a few Plague Guardians.
- Wave 150 has Golden Eradicator MK IV.
- Waves 151, 159 and 168 have several Assailants.
- Wave 166 has a buffed (
14.5M HP) Calamity.
- Wave 170 has Golden Eradicator MK I Combat.
- Wave 171 has two high HP Grumbles and a lot of Resurrected Johns.
- Wave 172 has Nightmare Void.
- Wave 174 has a SUPER REVIVED TOLIET JOHN MK I9X with
18M HP and
18M Shield.
- Wave 175 has a Mystery Boss rush. There is a rare chance that some of them will spawn in strong bosses like the Apex Predator.
- Wave 176 has a Assailant horde with Hunters in the mix.
- Wave 180 has Calamity and Void paired together. Void must be taken out as soon as possible by setting your towers' targeting to Last to target it.
- Waves 184-189 has hordes of Assailants. The only way to counter these waves is by using Top Path Golden Juggernauts, Top Path XWM Turrets, or Golden Mine Layer.
- Wave 190 has Void and a Multiplier X, duplicating the Void.
- Wave 191 has two Calamities, each with
6.6M HP. Nuclear Missile is recommend as it can take out all of the spawns and
4M HP of each Calamity. Otherwise, keep the Calamities close together by synchronizing them using Slammer and stun them at all times.
- Wave 200 has Void and Void Apex Predator which spawns two Apex Predators. Use Power-ups if you want to quickly take out the spawns.
- Wave 201 has an Endless Buffed Endbringer spam, which is impossible to beat due to being the last wave.
Rewards[]
- If your game ends beyond wave 80, you'll have a guarantee of receiving one PunkBuster Missile ability.[4]
- If your game ends beyond wave 100, you'll have a guaranteed chance of receiving one AC-130 Support and Raptor Storm ability.
- If your game ends beyond wave 150, you have a high chance of receiving the Nuclear Missile and a guaranteed chance of receiving one M.O.A.B..
- If your game finished at wave 200, you have a guaranteed chance of receiving the Nuclear Missile, AC-130 Support, Raptor Storm, M.O.A.B., and have a chance at receiving the A-10 Strike and Golden Z.E.D. as rolls.
Skins[]
To see the upgrades of these skins, visit their galleries.
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Skin | Eradicator | Eradicator | Golden Commando |
Rarity | Exclusive | Exclusive | Exclusive |
Obtainment Method | Beat Wave 50 of Endless Mode or ![]() |
Beat Wave 70 of Endless Mode or ![]() |
Beat Wave 80 of Endless Mode or ![]() |
Tower | John | Juggernaut | Golden Juggernaut |
Enemies[]
Wave Structure[]

{{SectionStub
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notice from this page.The waves follow these timings:
Wave | 0 |
1 - 201 |
---|---|---|
Timer | 00:14 |
[TBA] |
Notes:
⠀⠀●⠀Bolded names indicate an enemy's debut.
⠀⠀●⠀Shield boost percentages of enemies without base shield are based on their base health.
Wave | Layout | Advisor Dialogue | |
---|---|---|---|
1 | ⠀⠀●⠀10× Contained | ![]() |
"Commander, the GDA is under heavy fire. Hold out for as many waves as you can, we will supply you with power abilities at the end. Good luck." |
2 | ⠀⠀●⠀12× Contained ⠀⠀●⠀3× Light Contained |
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"These appear to be forces from Dr. Xenon's Plague division, get ready for anything. Railgunners and Juggernauts are needed in the late waves." |
3 | ⠀⠀●⠀6× Contained ⠀⠀●⠀11× Light Contained |
N/A | |
4 | ⠀⠀●⠀15× Light Contained ⠀⠀●⠀4× Heavy Contained |
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"Heavy Containeds inbound, they are at a much faster speed with more health!" |
5 | ⠀⠀●⠀10× Heavy Contained ⠀⠀●⠀1× Disposalist |
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"Disposalists detected, like[sic] Grenadiers but they have more HP and launch foes further!" |
6 | ⠀⠀●⠀25× Light Contained ⠀⠀●⠀1× Mutant Xcientist |
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"Mutant Xcientists are here, bigger threats will come more often later." |
7 | ⠀⠀●⠀12× Heavy Contained ⠀⠀●⠀2× Mutant Xcientist |
N/A | |
8 | ⠀⠀●⠀12× Heavy Contained ⠀⠀●⠀3× Disposalist |
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"Next wave there is an entity known as Prisoner,[sic] they are going to emerge as stealth enemies!" |
9 | ⠀⠀●⠀8× Prisoner | ![]() |
"Prisoners detected, when they are downed, they come back as stealthed Ghosts!" |
10 | ⠀⠀●⠀4× Mutant Xcientist ⠀⠀●⠀10× Prisoner |
N/A | |
11 | ⠀⠀●⠀7× Xcientist | ![]() |
"Xcientists are here, look at their resistances! They even have Laser Resistance. Be sure to use multiple types of damage!" |
12 | ⠀⠀●⠀11× Prisoner ⠀⠀●⠀2× Disposalist ⠀⠀●⠀5× Mutant Xcientist |
N/A | |
13 | ⠀⠀●⠀12× Shock Head ⠀⠀●⠀4× Mutant Xcientist |
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"Shockheads detected, stun proof from Grenadier and they have Shields. Shields do not give money, be aware of these later on." |
14 | ⠀⠀●⠀15× Shock Head ⠀⠀●⠀1× Brute ⠀⠀●⠀5× Mutant Xcientist |
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"Brutes detected, fat and slow, should be easy." |
15 | ⠀⠀●⠀50× Shock Head ⠀⠀●⠀4× Disposalist ⠀⠀●⠀5× Mutant Xcientist ⠀⠀●⠀20× Prisoner |
N/A | |
16 | ⠀⠀●⠀10× Mutant Xcientist ⠀⠀●⠀3× Brute ⠀⠀●⠀2× Stealth Disposalist |
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"Stealth Disposalists, if you have Artillery aim it at them! Additionally, they are sending a Stealth Brute." |
17 | ⠀⠀●⠀1× Guardian (![]() ⠀⠀●⠀30× Light Contained ( ![]() ⠀⠀●⠀20× Heavy Contained ( ![]() ⠀⠀●⠀3× Mutant Xcientist ⠀⠀●⠀3× Disposalist ( ![]() |
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"Guardians detected, these pesky enemies make other enemies have shields and speed boosts!" |
18 | ⠀⠀●⠀31× Xcientist ⠀⠀●⠀21× Stealth Prisoner |
N/A | |
19 | ⠀⠀●⠀1× Armored Tank ⠀⠀●⠀5× Mutant Xcientist ⠀⠀●⠀3× Disposalist |
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"Armored Tanks! Laser Weapons are going to be less effective against them, this includes Golden towers!" |
20 | ⠀⠀●⠀2× Armored Tank ⠀⠀●⠀20× Xcientist ⠀⠀●⠀3× Disposalist ⠀⠀●⠀25× Shock Head |
N/A | |
21 | ⠀⠀●⠀5× Revived Mutated Zombie ⠀⠀●⠀25× Prisoner |
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"Revived Mutated Zombie detected, just like before, except they are stronger, better, and Laser resistant." |
22 | ⠀⠀●⠀6× Revived Mutated Zombie ⠀⠀●⠀20× Shock Head ⠀⠀●⠀35× Prisoner |
N/A | |
23 | ⠀⠀●⠀5× Revived Mutated Zombie ⠀⠀●⠀7× Brute |
N/A | |
24 | ⠀⠀●⠀15× Xcientist ⠀⠀●⠀25× Shock Head ⠀⠀●⠀2× Brute ⠀⠀●⠀3× Armored Tank |
N/A | |
25 | ⠀⠀●⠀6× Revived Mutated Zombie ⠀⠀●⠀40× Xcientist ⠀⠀●⠀30× Mutant Xcientist ⠀⠀●⠀6× Disposalist ⠀⠀●⠀2× Plague Guardian ⠀⠀●⠀1× Plague Doctor |
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"Plague Doctor detected, this time with Plague Guardians! The[sic] spawn hordes of enemies! Check their resistances!" |
26 | ⠀⠀●⠀10× Xcientist ⠀⠀●⠀1× Armored Tank ( ![]() ⠀⠀●⠀1× Guardian ( ![]() ⠀⠀●⠀10× Mutant Xcientist ( ![]() ⠀⠀●⠀2× Disposalist |
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"Plague Doctor down, but he will be back." |
27 | ⠀⠀●⠀2× Armored Tank ⠀⠀●⠀10× Brute ⠀⠀●⠀1× Specter |
![]() |
"Specters are here, stronger and more annoying than Grenadiers, they have huge cannons as arms to spawn enemies!" |
28 | ⠀⠀●⠀12× Armored Runner ⠀⠀●⠀12× Revived Mutated Zombie |
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"It's a rush! Destroy them quickly!" |
29 | ⠀⠀●⠀8× Armored Tank ⠀⠀●⠀2× Specter ⠀⠀●⠀5× Revived Mutated Zombie |
N/A | |
30 | ![]() ⠀⠀●⠀103× Xcientist ⠀⠀●⠀3× Armored Runner ⠀⠀●⠀11× Plague Guardian ⠀⠀●⠀1× Revived Plague Doctor ⠀⠀●⠀3× Resurrected John |
![]() |
"Revived Plague Doctor detected! He also resurrected our Fallen forces, one being John. He will speed buff enemies, take him down!" |
31 | ⠀⠀●⠀1× Specter (![]() ⠀⠀●⠀2× Guardian ( ![]() ⠀⠀●⠀20× Brute ( ![]() ⠀⠀●⠀32× Xcientist ( ![]() |
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"Bit of a breather, he's down, watch out for Guardians later on. They will buff speeds, add shields, and buff health of enemies." |
32 | ⠀⠀●⠀7× Armored Tank (![]() ⠀⠀●⠀1× Specter ( ![]() |
N/A | |
33 | ⠀⠀●⠀3× Armored Tank ⠀⠀●⠀40× Revived Mutated Zombie |
N/A | |
34 | ⠀⠀●⠀15× Revived Mutated Zombie ⠀⠀●⠀1× Multiplier 3 |
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"Multiplier 3 detected, not many of these, get rid of him!" |
35 | ![]() ![]() ⠀⠀●⠀1× Eradicator ⠀⠀●⠀3× Predator ⠀⠀●⠀2× Avatar ⠀⠀●⠀1× Guardian |
N/A | |
36 | ⠀⠀●⠀17× Breacher | ![]() |
"We're not done yet, Breachers detected,[sic] these guys have heavy Laser Resistance and run fast!" |
37 | ⠀⠀●⠀12× Breacher ⠀⠀●⠀12× Armored Runner ⠀⠀●⠀12× Revived Mutated Zombie |
N/A | |
38 | ⠀⠀●⠀5× Guardian (![]() ⠀⠀●⠀7× Armored Tank ( ![]() ⠀⠀●⠀3× Specter ( ![]() |
N/A | |
39 | ⠀⠀●⠀12× Breacher ⠀⠀●⠀2× Armored Tank ⠀⠀●⠀3× Specter |
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"Be ready, we are detecting Eradicator MK II and Eradicator entering next wave. Railgunner bottom path max will be your friend." |
40 | ⠀⠀●⠀6× Avatar (![]() ⠀⠀●⠀1× Eradicator MK II ( ![]() ![]() ⠀⠀●⠀1× Eradicator ( ![]() ⠀⠀●⠀10× Armored Tank ( ![]() ![]() ⠀⠀●⠀1× Guardian |
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"Eradicator MK II and MK Iare here, with more Avatars! Hold the line Commander! Don't forget about baiting their attacks!" |
41 | ⠀⠀●⠀30× Breacher | ![]() |
"It's a Breacher rush!" |
42 | ⠀⠀●⠀7× Ravage | ![]() |
"Ravage detected, these are heavy hitters with saws, they spin and deal damage to towers that are too close to the path!" |
43 | ⠀⠀●⠀3× Breacher ⠀⠀●⠀7× Guardian ⠀⠀●⠀2× Specter |
N/A | |
44 | ⠀⠀●⠀3× Ravage ⠀⠀●⠀5× Specter |
N/A | |
45 | ⠀⠀●⠀2× Ravage ⠀⠀●⠀1× Grumble |
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"Grumble detected, no matter your base's HP, this guy will one shot it! Take him out! Grenadier's Stun grenades can help!" |
46 | ⠀⠀●⠀60× Revived Mutated Zombie ⠀⠀●⠀2× Guardian ⠀⠀●⠀2× Grumble ( ![]() |
N/A | |
47 | ⠀⠀●⠀8× Herculean ⠀⠀●⠀1× Grumble ⠀⠀●⠀2× Specter |
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"Herculeans inbound, big[sic] HP and they are running straight to your base!" |
48 | ⠀⠀●⠀4× Grumble ⠀⠀●⠀3× Herculean ( ![]() ⠀⠀●⠀8× Guardian ⠀⠀●⠀3× Specter |
N/A | |
49 | ⠀⠀●⠀8× Revived Abomination (![]() ⠀⠀●⠀1× Guardian |
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"Another Revived Abomination Rush! With added shields! Take them out!" |
50 | ⠀⠀●⠀4× Avatar (![]() ![]() ⠀⠀●⠀1× Eradicator MK IV ⠀⠀●⠀1× Ravage ( ![]() |
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"Who is this? ERADICATOR MK IV detected! His Artillery will completely wipe out our forces! We need heavy hitter towers now!" |
51 | ⠀⠀●⠀4× Herculean ⠀⠀●⠀2× Anti Golem |
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"Great work taking out Eradicator MK IV, our forces are low but we can use the money earned to build them back up!" |
52 | ⠀⠀●⠀10× Herculean ⠀⠀●⠀2× Grumble ⠀⠀●⠀1× Anti Golem |
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"Anti Golems are here, they walk so smugly, managing to resist the Grenadier's stun grenade!" |
53 | ⠀⠀●⠀1× Grumble (![]() ⠀⠀●⠀5× Guardian ( ![]() |
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"Grumble detected, Golden Ranger's grenade can also stun him, and any boss!" |
54 | ⠀⠀●⠀5× Anti Golem | N/A | |
55 | ⠀⠀●⠀5× Ravage ⠀⠀●⠀4× Anti Golem |
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"Ravages and Anti Golems detected, dont forget that the Golems have laser resistance!" |
56 | ⠀⠀●⠀24× Resurrected Laser Gunner | ![]() |
"Resurrected Laser Gunners detected, they have 90% Laser Resistance, we need Juggernauts or something that ignores laser armor!" |
57 | ⠀⠀●⠀32× Resurrected Laser Gunner ⠀⠀●⠀2× Resurrected John |
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"They're back but with Resurrected Johns" |
58 | ⠀⠀●⠀14× Resurrected Laser Gunner ⠀⠀●⠀5× Anti Golem ⠀⠀●⠀2× Resurrected John ⠀⠀●⠀3× Ravage |
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"Another Resurrected John! Remember his rage ability speeds up other enemies!" |
59 | ⠀⠀●⠀5× Anti Golem ⠀⠀●⠀24× Resurrected Laser Gunner ⠀⠀●⠀7× Breacher |
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"Eradicator MK I Combat is being picked up on Radar, get ready Commander. He wiped out one of our bases in the Europe division." |
60 | ⠀⠀●⠀1× Eradicator MK I Combat ⠀⠀●⠀1× Eradidog |
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"Eradicator MK I C is here, your best option is to stay away from his extremely dangerous close range attacks with Railgunners!" |
61 | ⠀⠀●⠀6× Anti Golem (![]() ⠀⠀●⠀8× Guardian ( ![]() |
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"Great job Commander, looks like he tried to fly away but that didn't work. Dr. Xenon isn't so great with that core overheating problem." |
62 | ⠀⠀●⠀2× Guardian ⠀⠀●⠀2× Xcientist ( ![]() ![]() |
N/A | |
63 | ⠀⠀●⠀7× Anti Golem (![]() ⠀⠀●⠀2× Guardian ⠀⠀●⠀2× Eradidog ( ![]() |
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"Eradidog detected, fast and mean, their damage is no joke! He's rushing us now!" |
64 | ⠀⠀●⠀20× Resurrected Laser Gunner (![]() ⠀⠀●⠀2× Guardian ⠀⠀●⠀1× Resurrected John ( ![]() ⠀⠀●⠀1× Grumble |
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"Grumble detected, and he is boosted with speed! Do not let him reach the base!" |
65 | ⠀⠀●⠀7× Ravage | ![]() |
"Ravage rush, remember they deal damage to any tower that is too close to the path! Consider selling some to possibly save them" |
66 | ⠀⠀●⠀14× Avatar (![]() ⠀⠀●⠀1× Eradidog ( ![]() |
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"Avatar rush! They're everywhere! Deploy defenses in the back NOW!" |
67 | ⠀⠀●⠀12× Herculean ⠀⠀●⠀4× Ravage ⠀⠀●⠀5× Anti Golem |
N/A | |
68 | ⠀⠀●⠀20× Resurrected Laser Gunner (Red) | ![]() |
"It's a Resurrected Laser Gunner rush! Our railguns won't do anything to them! We need Juggernauts that can pierce their armor!" |
69 | ⠀⠀●⠀1× Multiplier 1 (![]() |
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"What is this? Multiplier 1 with that much health? Who is doing this?" |
70 | ⠀⠀●⠀1× Apex Predator (![]() ![]() |
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"Apex Predator detected, this is a big problem. He has an army of Predators that will spawn and he has hefty attacks! Destroy him!" |
71 | ⠀⠀●⠀13× Herculean (![]() |
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"Outstanding work Commander, we thought you were a goner. Quickly, use this wave to build back up your forces." |
72 | ⠀⠀●⠀1× Specter (![]() ![]() ⠀⠀●⠀5× Guardian ( ![]() ![]() |
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"Specters return, with heavy shield and health! Take those out first! Use Artillery if you have one!" |
73 | ⠀⠀●⠀7× Anti Golem ⠀⠀●⠀20× Resurrected John |
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"Anti Golems with Resurrected Johns, what a dangerous combo." |
74 | ⠀⠀●⠀~15× Resurrected John (![]() ⠀⠀●⠀3× Guardian |
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"The sky is running red, something big is emerging, get ready." |
75 | ⠀⠀●⠀6× Eradidog | ![]() |
"It's a[sic] Eradidog rush! We need as much damage as possible!" |
76 | ⠀⠀●⠀2× Anti Golem ⠀⠀●⠀12× Suppressor |
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"Suppressors are here, they give no cash, what a shame." |
77 | ⠀⠀●⠀1× Grumble (![]() ⠀⠀●⠀5× Guardian |
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"Grumble is here again, with much more speed! Get him now! Look at his health!" |
78 | ⠀⠀●⠀8× Specter ⠀⠀●⠀3× Guardian |
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"Why is this sky so red? What is going on?!" |
79 | ⠀⠀●⠀2× Ravage ⠀⠀●⠀24× Stealth Suppressor |
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"It's a stealth rush, but I'm sure that's no problem by now, right?" |
80 | ⠀⠀●⠀1× Calamity | ![]() |
"Commander, losing control, what is that thi- -bzzt-" |
81 | ⠀⠀●⠀1× REDACTED (![]() |
N/A | |
82 | ⠀⠀●⠀7× Eradidog (![]() ![]() ⠀⠀●⠀9× Avatar |
N/A | |
83 | ⠀⠀●⠀3× Goliath | N/A | |
84 | ⠀⠀●⠀25× Suppressor | N/A | |
85 | ⠀⠀●⠀30× Resurrected Laser Gunner ⠀⠀●⠀8× John |
N/A | |
86 | ⠀⠀●⠀1× Grumble | N/A | |
87 | ⠀⠀●⠀5× Eradidog | N/A | |
88 | ⠀⠀●⠀7× Anti Golem | N/A | |
89 | ⠀⠀●⠀1× Goliath ⠀⠀●⠀6× Anti Golem |
N/A | |
90 | ⠀⠀●⠀1× Entity (![]() ![]() |
N/A | |
91 | ⠀⠀●⠀15× Stealth Ravage | N/A | |
92 | ⠀⠀●⠀1× Stealth Multiplier X | N/A | |
93 | ⠀⠀●⠀1× Anti Golem (![]() ![]() |
N/A | |
94 | ⠀⠀●⠀4× Goliath | N/A | |
95 | ⠀⠀●⠀2× Ravage (![]() ![]() ⠀⠀●⠀5× Plague Guardian ( ![]() ![]() |
N/A | |
96 | ⠀⠀●⠀40× Resurrected Laser Gunner (![]() ![]() |
N/A | |
97 | ⠀⠀●⠀1× Elite Grenadier (![]() ![]() |
N/A | |
98 | ⠀⠀●⠀1× Grumble | N/A | |
99 | ⠀⠀●⠀1× Adversary (![]() |
N/A | |
100 | ⠀⠀●⠀1× Eradicator MK II (![]() ![]() ⠀⠀●⠀1× Eradicator ( ![]() ![]() ⠀⠀●⠀1× Eradicator MK I Combat ( ![]() ⠀⠀●⠀1× Eradicator MK IV ( ![]() ![]() ⠀⠀●⠀5× Eradidog ⠀⠀●⠀9× Revived Abomination ( ![]() |
N/A | |
101 | ⠀⠀●⠀1× Adversary (![]() |
N/A | |
102 | ⠀⠀●⠀5× Goliath | N/A | |
103 | ![]() ![]() ⠀⠀●⠀1× Revived Plague Doctor ( ![]() ⠀⠀●⠀1× Plague Doctor ( ![]() ⠀⠀●⠀2× Plague Guardian ( ![]() ⠀⠀●⠀1× Eradicator MK IV ( ![]() |
N/A | |
104 | ⠀⠀●⠀1× Grumble | N/A | |
105 | ⠀⠀●⠀5× Goliath (![]() |
N/A | |
106 | ⠀⠀●⠀12× Revived Abomination (![]() |
N/A | |
107 | ⠀⠀●⠀1× Resurrected John | N/A | |
108 | ⠀⠀●⠀1× Adversary (![]() |
N/A | |
109 | ⠀⠀●⠀1× Adversary (![]() |
N/A | |
110 | ⠀⠀●⠀2× Eradicator ⠀⠀●⠀1× Eradicator MK IV |
N/A | |
111 | ⠀⠀●⠀1× Multiplier 1 (![]() ![]() |
N/A | |
112 | ⠀⠀●⠀18× Ravage (![]() |
N/A | |
113 | ⠀⠀●⠀15× Goliath (![]() |
N/A | |
114 | ⠀⠀●⠀1× Grumble (![]() ![]() ![]() |
N/A | |
115 | ⠀⠀●⠀5× Hunter (![]() ![]() ⠀⠀●⠀1× Grumble |
N/A | |
116 | ⠀⠀●⠀1× Specter (![]() ![]() ![]() |
N/A | |
117 | ⠀⠀●⠀1× Adversary (![]() |
N/A | |
118 | ⠀⠀●⠀1× Adversary (![]() |
N/A | |
119 | ⠀⠀●⠀1× Adversary (![]() |
N/A | |
120 | ⠀⠀●⠀?× Resurrected Laser Gunner (![]() ![]() |
N/A | |
121 | ⠀⠀●⠀1× Eradicator MK IV (![]() ![]() ![]() |
![]() |
"You're not supposed to be here." |
122 | ⠀⠀●⠀10× Infiltrator (![]() |
N/A | |
123 | ⠀⠀●⠀2× Hunter (![]() ![]() ![]() |
N/A | |
124 | ⠀⠀●⠀5× Eradidog (![]() |
N/A | |
125 | ⠀⠀●⠀1× Stealth Multiplier X (![]() ![]() |
N/A | |
126 | ⠀⠀●⠀10× Stealth Revived Abomination (![]() ![]() |
N/A | |
127 | ⠀⠀●⠀20× Herculean (![]() ![]() |
N/A | |
128 | ⠀⠀●⠀1× Hunter (![]() ![]() ![]() |
N/A | |
129 | ⠀⠀●⠀30× Ravage (![]() |
N/A | |
130 | ⠀⠀●⠀1× Apex Predator (![]() ![]() ⠀⠀●⠀2× Eradicator MK IV ( ![]() ![]() ⠀⠀●⠀1× Assailant |
N/A | |
131 | ⠀⠀●⠀10× Goliath (![]() |
N/A | |
132 | ⠀⠀●⠀1× Grumble (![]() |
N/A | |
133 | ⠀⠀●⠀1× Assailant (![]() ![]() ![]() |
N/A | |
134 | ![]() ![]() ⠀⠀●⠀4× Plague Guardian ⠀⠀●⠀40× Revived Mutated Zombie ( ![]() |
N/A | |
135 | ⠀⠀●⠀11× Jammer (![]() ![]() |
N/A | |
136 | ⠀⠀●⠀7× Elite Grenadier (![]() ![]() |
N/A | |
137 | ⠀⠀●⠀1× SUPER REVIVED TOLIET JOHN MK I9X (![]() ![]() ⠀⠀●⠀2× Eradicator MK IV ⠀⠀●⠀20× Tank Toilet ( ![]() |
N/A | |
138 | ⠀⠀●⠀1× John Toilet (![]() ![]() |
N/A | |
139 | ⠀⠀●⠀7× Resurrected John ⠀⠀●⠀1× Grumble ( ![]() ![]() ![]() |
N/A | |
140 | ⠀⠀●⠀1× Nightmare Exo Santa (![]() ![]() ![]() ⠀⠀●⠀1× Eradicator MK II ( ![]() ![]() ![]() |
N/A | |
141 | ⠀⠀●⠀20× Super Naughty (![]() ⠀⠀●⠀1× Multiplier 3 |
N/A | |
142 | ⠀⠀●⠀40× Anti Golem | N/A | |
143 | ⠀⠀●⠀10× Goliath (![]() ![]() |
N/A | |
144 | ⠀⠀●⠀50× Mutant Xcientist | N/A | |
145 | ⠀⠀●⠀5× Ravage (![]() ⠀⠀●⠀10× Suppressor ( ![]() ⠀⠀●⠀2× Grumble ( ![]() ⠀⠀●⠀36× Herculean |
N/A | |
146 | ⠀⠀●⠀1× Goliath (![]() ⠀⠀●⠀2× Specter |
N/A | |
147 | ⠀⠀●⠀20× Avatar (![]() ![]() ![]() |
N/A | |
148 | ⠀⠀●⠀20× Armored Tank (![]() ![]() ⠀⠀●⠀40× Brute ( ![]() ![]() |
N/A | |
149 | ⠀⠀●⠀1× Grumble (![]() ![]() |
N/A | |
150 | ⠀⠀●⠀1× Golden Eradicator MK IV (![]() |
N/A | |
151 | ⠀⠀●⠀5× Assailant | N/A | |
152 | ⠀⠀●⠀10× Anti Golem (![]() ![]() |
N/A | |
153 | ⠀⠀●⠀1× Stealth Grumble (![]() ![]() |
N/A | |
154 | ⠀⠀●⠀25× Xcientist (![]() |
N/A | |
155 | ⠀⠀●⠀20× Ravage (![]() |
N/A | |
156 | ![]() ⠀⠀●⠀40× Resurrected Laser Gunner ( ![]() ⠀⠀●⠀1× Anti Golem ( ![]() |
N/A | |
157 | ⠀⠀●⠀1× Goliath (![]() |
N/A | |
158 | ⠀⠀●⠀8× Resurrected John ⠀⠀●⠀1× Grumble ( ![]() |
N/A | |
159 | ⠀⠀●⠀20× Assailant (![]() ![]() |
N/A | |
160 | ⠀⠀●⠀7× Eradidog | N/A | |
161 | ⠀⠀●⠀1× Elite Grenadier (![]() |
N/A | |
162 | ⠀⠀●⠀40× Anti Golem (![]() ![]() |
N/A | |
163 | ⠀⠀●⠀10× Eradidog | N/A | |
164 | ⠀⠀●⠀1× Grumble (![]() |
N/A | |
165 | ⠀⠀●⠀1× REDACTED (![]() |
N/A | |
166 | ⠀⠀●⠀1× Calamity (![]() ![]() |
N/A | |
167 | ⠀⠀●⠀20× Goliath (![]() ![]() |
N/A | |
168 | ⠀⠀●⠀20× Assailant (![]() ![]() |
N/A | |
169 | ⠀⠀●⠀1× Heavy Zombie+ (![]() ![]() |
N/A | |
170 | ⠀⠀●⠀1× Golden Eradicator MK I Combat | N/A | |
171 | ⠀⠀●⠀24× Resurrected John (![]() ![]() ![]() ⠀⠀●⠀2× Grumble ( ![]() ![]() ![]() |
N/A | |
172 | ⠀⠀●⠀1× Nightmare Void (![]() ![]() ![]() ⠀⠀●⠀4× Avatar ( ![]() ![]() |
N/A | |
173 | ⠀⠀●⠀~37× Boss 3 (![]() |
N/A | |
174 | ⠀⠀●⠀1× SUPER REVIVED TOLIET JOHN MK I9X (![]() ![]() ![]() |
N/A | |
175 | ⠀⠀●⠀10× Mystery Boss (![]() ![]() |
N/A | |
176 | ⠀⠀●⠀6× Hunter (![]() ![]() ⠀⠀●⠀15× Assailant ( ![]() |
N/A | |
177 | ⠀⠀●⠀1× Multiplier T (![]() ⠀⠀●⠀1× Assailant ( ![]() ![]() ⠀⠀●⠀3× Multiplier 3 |
N/A | |
178 | ⠀⠀●⠀1× Eradicator MK I Combat (![]() ![]() |
N/A | |
179 | ⠀⠀●⠀4× Goliath (![]() |
N/A | |
180 | ![]() ![]() ⠀⠀●⠀1× Calamity ⠀⠀●⠀1× Void |
N/A | |
181 | ⠀⠀●⠀10× Assailant (![]() ![]() |
N/A | |
182 | ⠀⠀●⠀1× Normal (![]() ![]() ![]() |
N/A | |
183 | ⠀⠀●⠀1× Multiplier X (![]() ![]() ![]() |
N/A | |
184 | ⠀⠀●⠀10× Assailant (![]() ![]() |
N/A | |
185 | ⠀⠀●⠀12× Assailant (![]() ![]() |
N/A | |
186 | ⠀⠀●⠀14× Assailant (![]() ![]() |
N/A | |
187 | ⠀⠀●⠀16× Assailant (![]() ![]() |
N/A | |
188 | ⠀⠀●⠀18× Assailant (![]() ![]() |
N/A | |
189 | ⠀⠀●⠀20× Assailant (![]() ![]() |
N/A | |
190 | ⠀⠀●⠀1× Void (![]() ⠀⠀●⠀1× Multiplier X |
N/A | |
191 | ⠀⠀●⠀2× Calamity | N/A | |
192 | ⠀⠀●⠀15× Revived Plague Doctor (![]() ![]() ![]() ⠀⠀●⠀1× Grumble ( ![]() ![]() ![]() ⠀⠀●⠀24× Resurrected John ( ![]() ![]() |
N/A | |
193 | ⠀⠀●⠀80× Boss 4 (![]() ![]() ![]() |
N/A | |
194 | ⠀⠀●⠀30× Lava (![]() ![]() |
N/A | |
195 | ⠀⠀●⠀~150× Resurrected John (![]() ![]() ![]() |
N/A | |
196 | ⠀⠀●⠀100× Hidden Boss (![]() ![]() |
N/A | |
197 | ⠀⠀●⠀300× Mystery 2 (![]() |
N/A | |
198 | ⠀⠀●⠀1× Normal (![]() ![]() |
N/A | |
199 | ⠀⠀●⠀1× John Toilet (![]() ![]() |
N/A | |
200 | ⠀⠀●⠀1× Void Apex Predator (![]() ![]() ⠀⠀●⠀1× Void ( ![]() |
N/A | |
201 | ⠀⠀●⠀∞× Endbringer (![]() ![]() |
N/A |
Badges[]
Defeat Eradicator MK IV ✔ OBTAINABLE | |
---|---|
![]() |
We shouldn't nerf his Artillery. Obtainable on Wave 50. |
Defeat Eradicator MK I C ✔ OBTAINABLE | |
---|---|
![]() |
That was a real fight. Obtainable on Wave 60. |
Defeat Apex Predator! ✔ OBTAINABLE | |
---|---|
![]() |
APEX PREDATOOOOOOOOOOOR! Obtainable on Wave 70. |
Calamity. ✔ OBTAINABLE | |
---|---|
![]() |
??? |
Trivia[]
- While most people initially assumed that Endless Mode is Nightmare Mode, it was confirmed that the two are separate, and Nightmare Mode will be released at a later date.
- The teaser trailer for Endless Mode was originally called Tower Defense X Nightmare Mode teaser, but was changed to Endless Mode teaser once the trailer came out. This was most likely done as a joke by John to fool the community into thinking the upcoming mode was Nightmare Mode.
- The Bombardier enemy was shown in John's Endless Mode showcase livestream, but is currently omitted in Endless.
- The last bit of dialogue comes from the Advisor at the start of Wave 121, who appears to say "You're not supposed to be here."
- This is a remnant from the first version Endless Mode's wave format where Wave 120 was designed to be impossible to complete. It is unknown why it remains at Wave 121.
- Currently, Endless Mode and Tower Battles Nightmare are the only modes to have manually adjusted statistics, specifically health, shield, and speed.
- Though Endless Mode is advertised as Endless, an informal end is established through an impossible wave.
- From it's initial release to 27 April 2024, this was done on Waves 120 & 121, with wave 120 featuring a Calamity with
13,333,332 and +25% speed increase both shared with it's spawns, and wave 121 featuring a Multiplier X which would multiply the Wave 120 calamity, a John Toilet, and a Calamity with
26,666,665 health and an unknown speed increase, both shared by it's spawns.
- From 27 April 2024 to 20 July 2024, this was done on wave 172 & 173, with wave 172 featuring twenty Calamities with
679,999,932 and
2,039,999,796, meaning you were supposed to deal a total of
54,399,994,560 damage.
- In practice, however, you would have to deal much more due to the Calamities' spawns.
- Wave 173 featured 3 SUPER REVIVED TOLIET JOHN MK I9X with
306M health and
918M shield.
- Currently, this is done on wave 201 with a large group of Endbringer, which is a reference to the final wave of TB PvP mode and no chance of killing all of them due to being spawned endlessly.
- From it's initial release to 27 April 2024, this was done on Waves 120 & 121, with wave 120 featuring a Calamity with
- According to the lore, any wave after Wave 80 Is not canon, meaning Assailant, Void Apex Predator, Golden Eradicator MK IV and Golden Eradicator MK I Combat are NOT canon.
- Currently, Endless Mode is the only mode where you can rewind waves 1-9 with gold.
Update History[]
|
Notes[]
- ↑ This mode is Endless, more waves will be added.
- ↑
9,100 & 14,500+ XP after Wave 100.
- ↑ Excluding Void and Nightmare Void.
- ↑ https://discord.com/channels/883924611530625034/1146702887813124246/1274803316152467526
![]() |
---|
Regular | Easy Mode • Intermediate Mode • Elite Mode • Expert Mode • Endless Mode | |
---|---|---|
Event | XMAS 2023 | XMAS • XMAS Nightmare |
April Fools' 2024 | Toilet Mode | |
Tower Battles | Tower Battles • Tower Battles Nightmare | |
Halloween 2024 | Halloween I • Halloween I Nightmare • Halloween II • Halloween II Nightmare • Halloween III • Halloween III Nightmare • Halloween IV • Halloween IV Nightmare | |
XMAS 2024 | Christmas I • Christmas I Nightmare • Christmas II • Christmas II Nightmare | |
Unreleased | Nightmare Mode | |
Removed |