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Juggernaut
(Regular • Golden)
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A DPS powerhouse with a minigun! Perfect for mid to-late game, mowing down enemies and bosses with high damage output.
- Store Description
Armed with a minigun, this tower will surely mow down bosses!
- Former Store Description

Description[]

The Juggernaut is a DPS powerhouse armed with a fully automatic minigun designed to combat the numerous enemies in Tower Defense X. It is a great mid-to-late game tower for virtually every gamemode due to its significant damage output and utility. Its upgrades are relatively expensive, but they can be easily combated with Farms and Bottom Path EDJs. This tower is great when paired with a Top Path John and EDJ's abilities as they can significantly boost the DPS of the tower. However, it is easily outclassed by its Golden counterpart except in terms of price.

Upgrades[]

The Top Path for the Juggernaut grants it more RangeRange at the cost of DPSDPS. It also allows it to Armour PenetrationIgnore Bullet Resistance but does not have Stealth DetectionStealth Detection, making it semi-useful in Intermediate Mode and Expert Mode, and barely useful in every other mode. The Top Path for the XWM Turret acts as a superior version of this path, as it has more RangeRange, more DPSDPS, Stealth DetectionStealth Detection, and Stun ImmunityStun Immunity. Players are recommended to use Laser Gunners, or top path Golden Rangers rather than this path, especially on Expert Mode, as they both can detect stealth, which is crucial for the later waves.

The Bottom Path Juggernaut, notable for its immense single-target DPSDPS, Stealth DetectionStealth Detection, and Stun ImmunityStun Immunity, becomes an even more formidable force when combined with EDJ and John supports. These supports amplify the Juggernaut’s stats, enabling it to deliver even greater damage with longer range. While this path comes at a more expensive cost than its counterpath, the investment can yield superior performance. However, it’s crucial for players to consider the cost-effectiveness of their strategies within the gamemode’s context.

Power Gloves
COST: Cash $850
Effect:
  • Reload Time -0.01s Reload Time
  • Range +1.0 Range
  • Health +75 Health
Joint Suppressors
COST: Cash $1,600
Effect:
  • Reload Time -0.01s Reload Time
  • Health +100 Health
Longer Barrel
COST: Cash $6,250
Effect:
  • Damage +5.0 Damage
  • Range +2.0 Range
  • Health +200 Health
Power Minigun
COST: Cash $9,000
Effect:
  • Damage +4.0 Damage
  • Armour Penetration Ignore Bullet Resistance
  • Reload Time +0.01s Reload Time
  • Range +4.0 Range
  • Health +350 Health
Juggernaut
COST: Cash $26,000
Effect:
  • Damage +10.0 Damage
  • Range +4.0 Range
  • Health +1,500 Health
Better Handling
COST: Cash $600
Effect:
  • Range +2.0 Range
  • Health +40 Health
AP Ammo
COST: Cash $3,650
Effect:
  • Damage +3.0 Damage
  • Health +65 Health
Dual Guns
COST: Cash $7,500
Effect:
  • Damage +5.0 Damage
  • Stealth Detection Stealth Detection
  • Health +500 Health
Cybernetic Pulse
COST: Cash $14,000
Effect:
  • Damage +12.0 Damage
  • Health +800 Health
Full Power
COST: Cash $60,000
Effect:
  • Damage +38.0 Damage
  • +1.20s Aim Time
  • Stun Immunity Stun Immunity
  • Health +1,725 Health


Stats Table[]

Level Total Cost Health Damage
Reload Time
Range
DPS
Cost : DPS
0-0 Cash $6,350 Health850
Damage8.0
Reload Time0.10s
Range15.0
DPS80.0
79.4 : 1
1-0 Cash $7,200 Health925
Damage8.0
Reload Time0.09s
Range16.0
DPS88.9
81.0 : 1
2-0 Cash $8,800 Health1,025
Damage8.0
Reload Time0.08s
Range16.0
DPS100.0
88 : 1
3-0 Cash $15,050 Health1,225
Damage13.0
Reload Time0.08s
Range18.0
DPS162.5
92.6 : 1
4-0 Cash $24,050 Health1,575
Damage17.0
Reload Time0.09s
Range22.0
DPS188.9
127.3 : 1
5-0 Cash $50,050 Health3,075
Damage27.0
Reload Time0.09s
Range26.0
DPS300.0
166.8 : 1
Level Total Cost Health Damage
Aim Time
Reload Time
Range
DPS
Cost : DPS
0-0 Cash $6,350 Health850
Damage8.0
0.00s
Reload Time0.10s
Range15.0
DPS80.0
79.4 : 1
0-1 Cash $6,950 Health890
Damage8.0
0.00s
Reload Time0.10s
Range17.0
DPS80.0
86.9 : 1
0-2 Cash $10,600 Health955
Damage11.0
0.00s
Reload Time0.10s
Range17.0
DPS110.0
96.4 : 1
0-3 Cash $18,100 Health1,455
Damage16.0
0.00s
Reload Time0.10s
Range17.0
DPS160.5
112.8 : 1
0-4 Cash $32,100 Health2,255
Damage28.0
0.00s
Reload Time0.10s
Range17.0
DPS280.9
114.3 : 1
0-5 Cash $92,100 Health3,980
Damage66.0
1.20s
Reload Time0.10s
Range17.0
DPS660.0
139.5 : 1
Level Total Cost Health Damage
Reload Time
Range
DPS
Cost : DPS
0-0 Cash $6,350 Health850
Damage8.0
Reload Time0.10s
Range15.0
DPS80.0
79.4 : 1
1-1 Cash $7,800 Health965
Damage8.0
Reload Time0.09s
Range18.0
DPS88.9
87.7 : 1
2-2 Cash $13,050 Health1,130
Damage11.0
Reload Time0.08s
Range18.0
DPS137.5
94.9 : 1
Level Total Cost Health Damage
Reload Time
Range
DPS
Cost : DPS
3-2 Cash $19,300 Health1,330
Damage16.0
Reload Time0.08s
Range20.0
DPS200.0
96.5 : 1
4-2 Cash $28,300 Health1,680
Damage20.0
Reload Time0.09s
Range24.0
DPS222.2
127.4 : 1
5-2 Cash $54,300 Health3,180
Damage30.0
Reload Time0.09s
Range28.0
DPS333.3
162.9 : 1
Level Total Cost Health Damage
Aim Time
Reload Time
Range
DPS
Cost : DPS
2-3 Cash $20,550 Health1,630
Damage16.0
0.00s
Reload Time0.08s
Range18.0
DPS200.0
102.8 : 1
2-4 Cash $34,550 Health2,430
Damage28.0
0.00s
Reload Time0.08s
Range18.0
DPS350.0
98.7 : 1
2-5 Cash $94,550 Health4,155
Damage66.0
1.20s
Reload Time0.08s
Range18.0
DPS825.0
114.6 : 1


Skins[]

To see all the upgrades of a skin, see the gallery page.

Skin Tower Battles RCU Ghost
Rarity Exclusive Exclusive Legendary
Obtainment Method Robux 100 Robux 175 Ghost Crate
Skin WWI Eradicator Bulldozer
Rarity Epic Exclusive Epic
Obtainment Method Basic Crate Beat Wave 70 of Endless Mode or Robux 150. July 4th Crate
Skin Pumpkin Party Cat Girl
Rarity Epic Epic Epic
Obtainment Method 2024 Halloween Event 1 Year Party Crate Valentine's Crate

Strategies[]

  • The Juggernaut's Top Path can be extremely useful against enemies with Bullet Resistance, as its 4-X upgrade ignores it.
    • However, there are more cost-effective towers such as Laser Gunner for Bullet-Resistant enemies.
  • The Juggernaut is a very expensive tower, so it shouldn't be brought into a match with the intention of using it as an early game tower. It is advised to use Farm to be able to afford the higher level upgrades of the Juggernaut.
    • Even if you have the money needed to place down a Juggernaut, it is still not recommended for early to mid-game uses.
      • This is because of the preparation needed for stealth enemies, as the Juggernaut's upgrades for stealth detection are very expensive during the early and mid-game waves.
        • However, if you do own a lot of Cash Crates, it is still not recommended to use it as an early defense tower due to its small range at early levels and very expensive upgrades.
    • The Juggernaut's Bottom Path has some of the highest DPS in the game, but has a shorter range compared to the Top Path. It should be supplemented with an X-3+ EDJ in order to give it more range.
    • Additionally, the Bottom Path is much more expensive than the Top Path, making the Farm essential for this path to be affordable.
      • While it can be maxed out without the Farm in modes with a lot of high health enemies, particularly Elite mode and Nightmare XMAS, the Farm greatly increases the number of high level bottom path Juggernauts that can be afforded.
  • The Juggernaut's Bottom Path can be paired with abilities from EDJ, John's Rage ability and Medic's Kritz ability to increase the damage output immensely, up to around 4200 DPS
  • If you do not need stealth detection but need a Juggernaut for extra DPS, it is advised you get a 3-X Juggernaut instead of an X-3 one, as it has more range and is cheaper.
    • You can of course still use X-3+ Juggernauts but consider the more expensive cost and lower range.

Trivia[]

  • Even though Ranger and Missile Trooper are the first towers in the game, the Juggernaut was finished and shown off first in the dev updates.
  • The bottom path Juggernaut's expanding quad barrel minigun is a reference to the Chain Gun from Doom Eternal. Specifically, its mobile turret weapon mod which would open up the Chain Gun, similarly enough, the aim time on Juggernaut's bottom path is used to open up the minigun.
  • On July 28th, 2023, it was announced that the Juggernaut's face was changed, most likely due to criticism about the old Juggernaut's face which looked anime-like and did not fit with the style of the game.
    • However, the upgrade icons retain the old face.
    • If you manage to get close enough to the X-5 or 5-X Juggernaut's mask, you can see its original psychopath smile instead of its normal serious face.
  • Though not stated anywhere by the developers it's very clear that the top path Juggernaut draws inspiration from the Juggernaut enemy in the Call of Duty games (and more specifically the one from the Modern Warfare 2 (2009)).
  • The Pumpkin Juggernaut Skin uses the model for the WWI Juggernaut skin

Update History[]

  • 21 November 2023
    • Juggernaut is available.
  • 10 December 2023
  • 09 February 2024
  • 30 March 2024
    • Statistical Changes:
    • Level 4-X
      • Health increased Health+100 > Health+250
    • Level 5-X
      • Health increased Health+1,350 > Health+1500
    • Level X-5
      • Health increased Health+750 > Health+1800
  • 20 April 2024
    • Level X-3
      • Range increased Range-1.0 > Range+0.0
  • 20 April 2024
  • 4 July 2024
  • 14 July 2024
    • Juggernaut has been buffed.
      • Statistical Changes:
        • Level 4-X
          • Cost increased: Cash $8,200 > Cash $9,000
          • Juggernaut now gets Armour PenetrationIgnore Bullet Resistance on this level.
        • Level 5-X
  • 2 August 2024
    • The Ghost skin has been moved from the Basic Crate to the Ghost Crate.
    • Juggernaut has been buffed.
      • Statistical Changes:
        • Level 5-X
          • Range increased: Range+2.0 > Range+4.0
        • Level X-5
          • Damage increased: Damage+32.0 > Damage+38.0
  • 25 October 2024
  • 2 November 2024
    • Juggernaut has been buffed.
      • Statistical Changes:
        • Base Level
          • Health increased: Health+350 -> Health+850
        • Level 3-X
          • Health increased: Health+175 -> Health+200
        • Level X-3
          • Health increased: Health+450 -> Health+500
        • Level X-4
          • Health increased: Health+750 -> Health+800
  • 22 November 2024
  • 14 Febuary 2025
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