“ | One-time use abilities to help overcome the odds | ” | |
- Power-ups store page |

New Power-Up interface (Shop)

New Power-Up Interface (Inventory)
Description[]
Power-ups are abilities that players can use within games in order to help them succeed. These can be obtained from purchasing them with either Gold or
Robux, redeeming codes, completing a gamemode, or reaching certain waves in Endless Mode. You cannot use these on Impossible Maps and certain powerups cannot be used on maps without an available airspace, like Assembly Line. Event maps and game modes may also disallow powerups as well.
Power-ups[]
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Power-up | A-10 Strike | AC-130 Support | Air Strike | Raptor Storm |
Cost | 1x for ![]() 5x for ![]() |
1x for ![]() 5x for ![]() |
1x for ![]() 5x for ![]() |
1x for ![]() 5x for ![]() |
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Power-up | Recon Drone | Cash Crate | Health Crate | Healing Field |
Cost | 1x for ![]() 5x for ![]() |
1x for ![]() 5x for ![]() |
1x for ![]() 5x for ![]() |
1x for ![]() 5x for ![]() |
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Power-up | Nuclear Missile | PunkBuster Missile | M.O.A.B. | |
Cost | 1x for ![]() 1x for ![]() |
1x for ![]() 5x for ![]() |
1x for ![]() 1x for ![]() |
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Power-up | Stryker Rush | Golden Z.E.D. |
Cost | 5x for ![]() |
5x for ![]() |
Onsale | ✖ No | ✖ No |
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Power-up | Cryo Blast |
Cost | 1x for ![]() 5x for ![]() |
Onsale | ✖ Yes |
Trivia[]
- The first teased Power-up was the Nuclear Missile[1].
- Nuclear Missile Power-up was the first to be added as an update after the power-up feature got introduced, with the second being the PunkBuster Missile
- The AC-130[2] was originally thought to be a functional tower rather than an ability, but John/GDILIVES disconfirmed this later.
- Stryker Rush and Golden Z.E.D. are the first power-ups to be not buyable with gold, additionally, they're the first limited time powerups to be added.
Update History[]
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