Overview[]
Simulation is a single lane, Normal difficulty map created by archmaestros. It has a relatively short path of 127.2 studs with very few turns and mediocre space for tower placement.
Design[]
This map's ground looks similar to Baseplate, but instead its track and other parts of the map are different neon colors, like red or green. The map has multiple white cubes, except they are blurry and have a pattern inside them. Very small, white cuboids are in lines, protruding from the darkness. Green spires with red glowing tips also touch the sky, and in the sky is a square grate. Humongous, giant black towers are off in the distance.
Tips[]
- Despite being a Normal map, the path is quite short, so towers like Juggernaut or Sentry for early game would work well.
- However, due to the short path length of 127.2 studs, any spawner tower like Armored Factory or Barracks will barely have any time to respawn their units before an enemy reaches the base,
- Towers with the ability to slow/stun Enemies like Grenadier (X-3+) or Slammer (3-X+ or X-3+) can massively help with especially fast enemies like the Revived Abomination. This buys towers more time to attack.
Interactive Map[]
Trivia[]
- Simulation may be one of the hardest Normal maps due to it's length, as even Hard maps like Misleading Pond are longer.
- Simulation contains a hidden Eradicator head with a propeller hat on it and some words on a wall near it saying "i hate isaac".
Update History[]
|