Overview[]
Towers are the players' main source of defense against enemies. Certain Towers can support others by giving them a firerate buff or a damage boost, while other Towers are able to stall and/or debuff enemies. Some Towers can have abilities that allow them to support other towers or deal damage to multiple enemies. Towers have Health (in every mode but Easy Mode), which will lower when an enemy or boss attacks them, and Towers can die from enough attacks. Once a Tower dies, players are unable to interact with it and it will despawn after a while. However, the XWM Turret and Sentry are able to "cheat death" with their rebuild mechanic, as they are able to "die" 3 times for the former and once for the latter before truly dying.
Damage Types[]
Damage Types are how Towers and Units damage enemies. Enemies can have resistances for these Damage Types which lessen the damage that they receive, forcing players to have loadouts with a variety of these Damage Types. However, Towers like John and Cryo Blaster are able to ignore these resistances upon later upgrades. There are currently eight Damage Types in the game, with those being Bullet,
Fire,
Explosive,
Laser,
Ice,
Gas,
Melee, and
Collision.
- Towers with the
Bullet Damage Type deal less damage to
Bullet Resistant enemies like the Armored Runner and Resurrected Juggernaut 2.
- Towers with the
Fire Damage Type deal less damage to enemies with
Fire Resistance, like Eradicator MK II and Apex Predator.
- Towers with the
Explosive Damage Type deal less damage to enemies with
Explosive Resistance like Resurrected Juggernaut.
- Towers with the
Laser Damage Type deal less damage to enemies with
Laser Resistance like the Resurrected Laser Gunner.
- Towers with the
Ice Damage Type are able to freeze enemies, but do not deal any damage to
Freeze Resistant enemies like the Armored Runner.
- Towers with the
Gas Damage Type currently deal full damage to every enemy, but this Damage Type is only exclusive to the Toxicnator.
- Towers with the
Melee Damage Type deal less damage to
Melee Resistant enemies like the Executioner and Nightmare Heretic and is only exclusive to Slammer, units from the Relic, and John's Axe Attack ability.
- Units have the
Collision Damage Type, which is typically not used for most enemies, with the exception of several bosses and the Avatar having
Collision Resistance.
Any enemy with negative Resistances will instead take more damage from the respective damage types.
Tower List[]
Shop Towers are towers that players can currently get through the shop. All towers cost Gold but some require players to be a certain rank in order to purchase it. All rank locked towers can also be purchased with
Robux.
Event Towers are towers that players could have gotten from completing an event. These towers are only available for a limited period of time.
Trivia[]
- To get all towers, you'd need
546500 Gold, with
192500 Gold (~35.22%) from the golden towers and
157000 Gold (~28.75%) for the two most expensive non-golden towers Helicopter and Warship, totaling
349500 Gold (~63.95%) for the 5 most expensive towers.
- Out of all the towers, nearly half of the
Gold (~44.28% or 242000) required would be just for the 3 most expensive towers (The top 10% of the shop towers), those being the Golden Juggernaut, Helicopter, and Warship.
- Another half of the
Gold (~43.87% or 239750)would be for the Juggernaut until the Golden Mine Layer (30% of the shop towers).
- Out of all the towers, nearly half of the
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