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Toxicnator
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Launches toxic grenades that deal splash damage over time and increase enemy damage taken! Great for slowing down and weakening foes!
- Store Description
Gas deals major splash damage, and can make zombies take extra damage!
- Former Store Description

Description[]

The Toxicnator is an offensive-support tower that wields a grenade launcher loaded with toxins. The Toxicnator shoots a grenade at enemies, spawning a gas cloud that sticks to enemies and damages them over time. Enemies can be damaged multiple times by its gas cloud if they are too slow to outrun it, are frozen by Ice damage towers or the Cryo Blast powerup, or stunned by the Grenadier and/or Golden Ranger. It is also able to apply extra damage to enemies, allowing towers to kill them faster.

Upgrades[]

The Top Path for the Toxicnator is great for dealing damage to hordes of enemies over a long period of time. When multiple Top Paths are placed, their gas clouds will add up to deal massive DPS to those enemies. This path gains Stealth DetectionStealth Detection for relatively cheap compared to its Bottom Path. It is a great path for Expert Mode as it can deal with multiplied enemies easily.

The Bottom Path grants the Toxicnator the ability to debuff enemies for a certain amount of time. This debuff allows towers to deal more damage to enemies, and is able to stack with the Top Path Cryo Blaster's applied debuff to frozen enemies as well. Its ability works like the Artillery, allowing the player to select any point in range and on the path.

Toxic Research
COST: Cash $375
Effect:
  • Fire +1.5 Gas Cloud DPS
  • Health +20 Health
Advanced Nades
COST: Cash $250
Effect:
  • Range +3.0 Range
  • Health +25 Health
MGL
COST: Cash $1,650
Effect:
  • Fire +2.0 Gas Cloud DPS
  • Splash Radius +1.5 Gas Cloud Splash Radius
  • DPS +2.0s Gas Cloud Duration
  • Targets hit +3 Max Targets
  • Reload Time -0.50s Reload Time
  • Health +50 Health
Speed Loader
COST: Cash $2,500
Effect:
  • Reload Time -1.00s Reload Time
  • Stealth Detection Stealth Detection
  • Targets hit +56 Max Targets
  • Health +250 Health
Toxic Fumes
COST: Cash $20,000
Effect:
  • Fire +9.5 XL Gas Cloud DPS
  • DPS +35.0s Gas Cloud Stick Duration
  • Targets hit +33 Max Targets
  • Health +825 Health
Toxic Safety
COST: Cash $150
Effect:
  • Range +2.0 Range
  • Health +15 Health
Higher Dose
COST: Cash $425
Effect:
  • Fire +2.0 Gas Cloud DPS
  • Reload Time -1.00s Reload Time
  • Health +35 Health
Anthrax
COST: Cash $4,250
Effect:
  • Fire +20.5 Gas Cloud DPS
  • DPS -2.9s Gas Cloud Duration
  • DPS +1.0s Gas Cloud Stick Duration
  • Targets hit -4 Max Targets
  • Range +1.0 Range
  • Ability: Toxic Blast LVL 1
  • Health +250 Health
Acid Meltdown
COST: Cash $14,000
Effect:
  • Fire +73.0 Gas Cloud DPS
  • Range +2.0 Range
  • Ability: Toxic Blast LVL 2
  • Health +525 Health
Gamma Toxins
COST: Cash $30,000
Effect:
  • Fire +175.0 Gas Cloud DPS
  • Reload Time -0.50s Reload Time
  • Range +1.0 Range
  • Stealth Detection Stealth Detection
  • Ability: Toxic Blast LVL 3
  • Health +1,250 Health


Stats Table[]

Level Total Cost Health Gas Cloud
Gas Cloud Duration
Splash Radius
Reload Time
Max Targets
Range
DPS
Cost : DPS
0-0 Cash $925 Health200
Fire3.0 DPS for DPS3s
DPS3.0s
Splash Radius3.0
Reload Time6.00s
Targets hit7
Range10.0
DPS1.5
616.7 : 1
1-0 Cash $1,300 Health220
Fire4.5 DPS for DPS3s
DPS3.0s
Splash Radius3.0
Reload Time6.00s
Targets hit7
Range10.0
DPS2.3
577.8 : 1
2-0 Cash $1,550 Health245
Fire4.5 DPS for DPS3s
DPS3.0s
Splash Radius3.0
Reload Time6.00s
Targets hit7
Range13.0
DPS2.3
673.9 : 1
3-0 Cash $3,200 Health295
Fire6.5 DPS for DPS3s
DPS5.0s
Splash Radius4.5
Reload Time5.50s
Targets hit10
Range13.0
DPS3.6
888.9 : 1
4-0 Cash $5,700 Health545
Fire6.5 DPS for DPS3s
DPS5.0s
Splash Radius4.5
Reload Time4.50s
Targets hit66
Range13.0
DPS4.3
1,325.6 : 1
5-0 Cash $25,700 Health1,370
Fire16.0 DPS for DPS38s
DPS5.0s
Splash Radius4.5
Reload Time4.50s
Targets hit99
Range13.0
DPS135.1
190.2 : 1
Level Total Cost Health Gas Cloud
Gas Cloud Duration
Splash Radius
Reload Time
Max Targets
Range
DPS
Cost : DPS
0-0 Cash $925 Health200
Fire3.0 DPS for DPS3s
DPS3.0s
Splash Radius3.0
Reload Time6.00s
Targets hit7
Range10.0
DPS1.5
616.7 : 1
0-1 Cash $1,075 Health215
Fire3.0 DPS for DPS3s
DPS3.0s
Splash Radius3.0
Reload Time6.00s
Targets hit7
Range12.0
DPS1.5
716.7 : 1
0-2 Cash $1,500 Health250
Fire5.0 DPS for DPS3s
DPS3.0s
Splash Radius3.0
Reload Time5.00s
Targets hit7
Range12.0
DPS3.0
500.0 : 1
0-3 Cash $5,750 Health500
Fire25.5 DPS for DPS4s
DPS0.1s
Splash Radius3.0
Reload Time5.00s
Targets hit3
Range13.0
DPS20.4
281.9 : 1
0-4 Cash $19,750 Health1,025
Fire98.5 DPS for DPS4s
DPS0.1s
Splash Radius3.0
Reload Time5.00s
Targets hit3
Range15.0
DPS78.8
250.6 : 1
0-5 Cash $49,800 Health2,275
Fire273.5 DPS for DPS4s
DPS0.1s
Splash Radius3.0
Reload Time4.50s
Targets hit3
Range16.0
DPS243.1
204.9 : 1
Level Total Cost Health Gas Cloud
Gas Cloud Duration
Splash Radius
Reload Time
Max Targets
Range
DPS
Cost : DPS
0-0 Cash $925 Health200
Fire3.0 DPS for DPS3s
DPS3.0s
Splash Radius3.0
Reload Time6.00s
Targets hit7
Range10.0
DPS1.5
616.7 : 1
1-1 Cash $1,450 Health235
Fire4.5 DPS for DPS3s
DPS3.0s
Splash Radius3.0
Reload Time6.00s
Targets hit7
Range12.0
DPS2.3
630.4 : 1
2-2 Cash $2,125 Health295
Fire6.5 DPS for DPS3s
DPS3.0s
Splash Radius3.0
Reload Time5.00s
Targets hit7
Range15.0
DPS3.9
544.9 : 1
Level Total Cost Health Gas Cloud
Gas Cloud Duration
Splash Radius
Reload Time
Max Targets
Range
DPS
Cost : DPS
3-2 Cash $3,775 Health345
Fire8.5 DPS for DPS3s
DPS5.0s
Splash Radius4.5
Reload Time4.50s
Targets hit10
Range15.0
DPS5.7
662.3 : 1
4-2 Cash $6,275 Health595
Fire8.5 DPS for DPS3s
DPS5.0s
Splash Radius4.5
Reload Time3.50s
Targets hit66
Range15.0
DPS7.3
859.6 : 1
5-2 Cash $26,275 Health1,420
Fire18.0 DPS for DPS38s
DPS5.0s
Splash Radius4.5
Reload Time3.50s
Targets hit99
Range15.0
DPS195.4
134.5 : 1
Level Total Cost Health Gas Cloud
Gas Cloud Duration
Splash Radius
Reload Time
Max Targets
Range
DPS
Cost : DPS
2-3 Cash $6,375 Health545
Fire27.0 DPS for DPS4s
DPS0.1s
Splash Radius3.0
Reload Time5.00s
Targets hit3
Range16.0
DPS21.6
295.1 : 1
2-4 Cash $20,375 Health1,070
Fire100.0 DPS for DPS4s
DPS0.1s
Splash Radius3.0
Reload Time5.00s
Targets hit3
Range18.0
DPS80.0
254.7 : 1
2-5 Cash $50,375 Health2,320
Fire275.0 DPS for DPS4s
DPS0.1s
Splash Radius3.0
Reload Time4.50s
Targets hit3
Range19.0
DPS244.4
206.1 : 1


Abilities[]

LEVEL X-3
Toxic BlastTYPE: INTERACTIVECOOLDOWN: 15.00s
Shoots out a gas grenade from its XM25 that inflicts damage as well as a temporary damage vulnerability to enemies caught in its radius.
  • Damage100.0 Damage
  • Pierce+15% damage for 7s
  • Splash Radius2.5 Splash Radius
  • Targets hit3 Max Targets
LEVEL X-3
Toxic BlastTYPE: INTERACTIVECOOLDOWN: 14.00s
Shoots out a gas grenade from its XM25 that inflicts damage as well as a temporary damage vulnerability to enemies caught in its radius.
  • Damage150.0 Damage
  • Pierce+20% damage for 9s
  • Splash Radius3.0 Splash Radius
  • Targets hit3 Max Targets
LEVEL X-5
Toxic BlastTYPE: INTERACTIVECOOLDOWN: 13.00s
Shoots out a gas grenade from its XM25 that inflicts damage as well as a temporary damage vulnerability to enemies caught in its radius.
  • Damage250.0 Damage
  • Pierce+30% damage for 12s
  • Pierce+10% damage for 12s (Bosses)
  • Splash Radius3.5 Splash Radius
  • Targets hit3 Max Targets


Skins[]

To see all the upgrades of a skin, see the gallery page.

Skin Astronaut
Rarity Exclusive
Obtainment Method 2024 Halloween Event

Tips[]

  • It is recommended to place this tower at bends, as it can hit the most enemies that way.
  • Since the gas clouds can damage multiple enemies, the Toxicnator is best against crowds.
    • However, the Toxicnator may struggle against high health enemies in the early-game like the Revived Boss 1, as its early single target DPS is somewhat lacking.
  • The Toxicnator cannot detect stealth enemies until 4-X or X-5, so it's not recommended to use the Bottom Path for stealthed enemies but rather the Top Path.
    • However, the gas clouds can indirectly hit and infect stealth enemies before the Toxicnator has stealth detection.
  • The Bottom Path for the Toxicnator is significantly more expensive than the Top Path, so towers like the Farm and Bottom Path EDJ will help a lot in affording it.
  • Placing multiple Toxicnators and setting each one to have different targeting is an effective way to weaken crowds of enemies, especially when using the Top Path, as it spreads the gas clouds out forcing infection to rapidly stack and constantly reapply.
  • The Toxicnator's usefulness is decently dependent on the map size. In larger maps, players can take full advantage of 5-X Toxicnator's incredibly long poison time. That luxury isn't afforded on shorter maps, meaning players must either lean more towards X-5's support purpose or not use Toxicnator at all.
  • The Toxicnator is useful for the early game in Expert Mode, as it can demolish enemies without any upgrades for a few waves.
  • 5-X Toxicnator will struggle against bosses, it is advised to sell all top path Toxicnators on the field and go for bottom path Toxicnators due to the 273 DPS Gas Cloud and "Toxic Blast" ability exposing bosses to 10% more damage from towers.
  • Bottom path Toxicnator pairs very well with towers that can't receive friendly buffs, such as XWM Turret and Warship, as its ability can make them deal more damage without directly buffing them.
    • The ability also pairs well with other, more direct support towers like John. Though multiple of the same support buffs don't stack, (Ex: If a Medic uses Kritz on a tower and John uses his rage ability at the same time, the tower will only deal 300% increased damage instead of the 350% damage it would do if both buffs applied. Commander is an exception to this, and both his passive and active damage buffs will apply on top of other buffs.) Toxicnator can make enemies take an addition 10-30% more damage on top of other damage increases.

Trivia[]

  • This is one of six Debuff towers in the game so far, alongside Cryo Blaster, Cryo Ranger, Grenadier, Slammer, and Cryo Helicopter.
  • For the early Victorious! screen, one of the maxed paths of Toxicnator had a design, very similar to fully upgraded Toxic Gunner from Tower Defense Simulator.
  • This tower was originally named “Chemical Thrower” but was renamed for unknown reasons.
  • The Toxicnator possibly gets its inspirations from Critical Tower Defense's Toxicator. Similar to the Toxicator, the Toxicnator also wears a neon-green respirator. The main difference is that the Toxicnator wields a grenade launcher while the Toxicator wields a heavily modified experimental rifle with a mortar for a follow-up attack.
    • Ironically, Critical Tower Defense had a secret tower called "Jon Roblox", which was made as a tribute towards John Roblox in 2021. John himself asked for it to be removed soon after, due to the game being part of Critical Strike, a game in which the owner was recently exposed as a sexual predator at the time.
  • Toxicnator is the only tower to deal Gas damage. Given that Gas Resistance does not exist, no enemy can counter it since it'll always deal full damage against all enemies.
  • Toxicnator is referred as the "Toxinator" on the 2024 XMAS Event's Normal Mode loadout presets, more specifically, the Heavy Weapons Loadout.

Update History[]

  • 28 January 2024
    • Toxicnator is added to the game.
  • 1 March 2024
    • Toxicnator has been nerfed.
      • Statistical Changes:
      • Level 0-0
      • Max targets reduced: Targets hitInfinite > Targets hit7
    • Level 3-X
      • Max targets increased: Targets hit+0 > Targets hit+3
    • Level 4-X
    • Level 5-X
    • Level X-3
      • Toxic Blast Level 1 damage bonus increased: Pierce+10% > Pierce+15%
      • Toxic Blast Level 1 duration increased: Reload Time6.00s > Reload Time7.00s
    • Level X-4
      • Toxic Blast Level 2 damage bonus increased: Pierce+15% > Pierce+20%
      • Toxic Blast Level 2 duration increased: Reload Time7.00s > Reload Time9.00s
    • Level X-5
      • Toxic Blast Level 3 damage bonus increased Pierce+25% > Pierce+30%
      • Toxic Blast Level 3 duration increased Reload Time8.00s > Reload Time12.00s
      • Toxic Blast Level 3 boss duration increased Reload Time8.00s > Reload Time12.00s
  • 4 July 2024
    • Toxicnator has been buffed.
      • Statistical Changes:
        • Level 4-X
        • Level 5-X
          • Cost decreased: Cash $23,000 > Cash $20,000
          • Gas Cloud DPS increased: Fire+5.5 > Fire+9.5
          • Gas Cloud Stick Duration increased: DPS+20.0s > DPS+35.0s
  • 12 July 2024
  • 2 August 2024
    • Toxicnator has been buffed.
      • Statistical Changes:
  • 25 October 2024
  • 27 March 2025
    • Toxicnator has been buffed.
      • Statistical Changes:
        • Level 4-X
          • Max Targets increased: Targets hit+0 -> Targets hit+56
        • Level 5-X
          • Max Targets increased: Targets hit+4 -> Targets hit+33
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