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Z.E.D.
(TowerLevel 0Level 1Level 2Level 3Level 4Level 5)
Article
Gallery


Appearance[]

The Z.E.D. has 2 skins in total. This includes:

Upgrade Portraits[]

0 1 2 3 4 5
0 1 2 3 4 5

Upgrade Icons[]

1 2 3 4 5


Appearance[]

The Z.E.D. has 2 skins in total. This includes:

Level Image Description
0 Z.E.D. is a warehouse with a gray and black color scheme on a concrete base with a black perimeter, has a antennae on top, and houses a Level 0 Z.E.D. unit near its garage. It also has black railings alongside the left, and three gray crates in front. A black and white pathway goes into the garage and outside in a T-shape.
1 No cosmetic changes.
2 Level 0 Z.E.D. unit now becomes a Level 2 unit and moves slightly forward onto the pathway.
3 Warehouse gains an extension on top with a second story with the same color scheme and having many windows, but having no antennae. Previous bottom windows now become one, long black accent. Level 2 Z.E.D. unit now becomes a Level 3 unit.
4 Previous black accents now gain a metal texture, and pathway's white accents now becoming glowing cyan. Level 3 Z.E.D. unit now becomes a Level 4 unit.
5 Previous white accents now become dark gray. Level 4 Z.E.D. unit now becomes a Level 5 unit and moves slightly forward and right on the pathway.
Unit
Z.E.D. Level 0
Z.E.D. Level 1
Z.E.D. Level 2
Z.E.D. Level 3
Z.E.D. Level 4
Z.E.D. Level 5
Image





Level
Level 0
Level 1
Level 2
Level 3
Level 4
Level 5
Level Image Description
0 Z.E.D.'s warehouse now becomes rounder in shape and color scheme is changed to be light gray and black. Garage door is now closed with it having a caution tape accent on the bottom, and base now becomes much thinner with no accents. Contains a Level 0 GDA Z.E.D. unit in front of the garage.
1 Level 0 GDA Z.E.D. unit now becomes a Level 1 unit and moves left.
2 Three gray crates are placed in front of windows. Level 1 Z.E.D. unit now becomes a Level 2 unit and slightly moves right.
3 Additional supplies are placed to the left of the warehouse. Level 2 GDA Z.E.D. unit now becomes a Level 3 unit and moves slightly right.
4 Warehouse now has two long factory vents that come out of the garage that are light gray and black. Level 3 GDA Z.E.D. unit now becomes a Level 4 unit and slightly rotates.
5 All previous light gray accents now become navy blue. Warehouse gains an extension on top with a second story with the same color scheme and having a window, and vents become fully navy blue. Level 4 GDA Z.E.D. unit now becomes a Level 5 unit and moves slightly forward.
Unit
Z.E.D. Level 0
Z.E.D. Level 1
Z.E.D. Level 2
Z.E.D. Level 3
Z.E.D. Level 4
Z.E.D. Level 5
Image





Level
Level 0
Level 1
Level 2
Level 3
Level 4
Level 5


Other[]

Faces[]

Icons[]

Development Images[]

Towers
Store Unlock
Event
Unreleased
Units
Barracks
Operator
Armored Factory
Ghost
Z.E.D.
Relic
Mobster
Ice Breaker
Gallery Pages
Store Unlock
Event
Unreleased
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